Hi:
I could use some advice regarding safe voltages to use with my project. None of the other threads I've found address my specific questions.
I'm using a Teensy 3.2 soldered on top of a Prop Shield LC to control a pair of servos, chase LEDs and play some RAW sound effect files for this PKE meter prop I'm working on. I intend to use five 1.2V 2/3A size rechargeable NiMH batteries. These will be recharged through a DC port in the handle from an external charger. This replicates the design of the original prop, so I'm not looking for advice for alternate types of batteries and chargers.
The five batteries read as 6.3-ish volts when charged. If I put a 1N4001 diode in series with them the voltage drops to 6 volts, right at the upper limit of what a Teensy 3.2 can safely handle (note that I'm never trying to power the Teensy from these batteries while I have USB plugged in).
It would be nice if I could just run the + from my batteries (via the diode) to the Vin of the Teensy and the - to ground, but what would that full 6V do to the Prop Shield LC, which I believe is rated for only 5V?
If I risk damaging the Prop Shield with 6 volts should I run my batteries through a 5V regulator like an LM350T5? My research indicates that the input voltage should be more than 2 volts above the regulator's, but I don't know if that's applicable here.
If the 5V regulator isn't appropriate should I use something like a LD1117V33 that would drop the voltage to 3.3V? Would such lower voltage result in a lower volume of my sounds?
Are there other approaches I should be investigating? In my old totally analog version of this prop I used a 1000 µf capacitor bridging the + and - power to smooth out the power when the servos would kick in. I was sort of assuming I wouldn't need that in this setup with a Teensy.
In either case I'd send all 6 volts of my batteries to the servos to ensure I get their maximum speed.
My breadboarded prop draws maybe 140-160 mA when the LEDs are chasing and the sound is playing. When the servos briefly kick in to deploy or retract the arms that jumps to 220 mA or so.
Thanks for reading.
Shawn Marshall
I could use some advice regarding safe voltages to use with my project. None of the other threads I've found address my specific questions.
I'm using a Teensy 3.2 soldered on top of a Prop Shield LC to control a pair of servos, chase LEDs and play some RAW sound effect files for this PKE meter prop I'm working on. I intend to use five 1.2V 2/3A size rechargeable NiMH batteries. These will be recharged through a DC port in the handle from an external charger. This replicates the design of the original prop, so I'm not looking for advice for alternate types of batteries and chargers.
The five batteries read as 6.3-ish volts when charged. If I put a 1N4001 diode in series with them the voltage drops to 6 volts, right at the upper limit of what a Teensy 3.2 can safely handle (note that I'm never trying to power the Teensy from these batteries while I have USB plugged in).
It would be nice if I could just run the + from my batteries (via the diode) to the Vin of the Teensy and the - to ground, but what would that full 6V do to the Prop Shield LC, which I believe is rated for only 5V?
If I risk damaging the Prop Shield with 6 volts should I run my batteries through a 5V regulator like an LM350T5? My research indicates that the input voltage should be more than 2 volts above the regulator's, but I don't know if that's applicable here.
If the 5V regulator isn't appropriate should I use something like a LD1117V33 that would drop the voltage to 3.3V? Would such lower voltage result in a lower volume of my sounds?
Are there other approaches I should be investigating? In my old totally analog version of this prop I used a 1000 µf capacitor bridging the + and - power to smooth out the power when the servos would kick in. I was sort of assuming I wouldn't need that in this setup with a Teensy.
In either case I'd send all 6 volts of my batteries to the servos to ensure I get their maximum speed.
My breadboarded prop draws maybe 140-160 mA when the LEDs are chasing and the sound is playing. When the servos briefly kick in to deploy or retract the arms that jumps to 220 mA or so.
Thanks for reading.
Shawn Marshall
Last edited: