Hi there !
Hope everyone is well. I haven't seen any topic about the enveloppe sizes so I'm making a new one to have a thread about this precious function.
I'm currently making a FM4 synthesizer with that great audio library (would like to get as close as possible that the FM8 plugin). It already sounds very interesting and the possibilities are amazing now but I think it's a shame to not have the possibility to get longer enveloppes in order to be able to make more textured sounds and atmospheric pad.
I was wondering wether this option was possible (let's say for having about a 5-10 seconds long enveloppe) and if there was someone that tried this already ?
Any suggested improvment ?
Thanks a lot.
Hope everyone is well. I haven't seen any topic about the enveloppe sizes so I'm making a new one to have a thread about this precious function.
I'm currently making a FM4 synthesizer with that great audio library (would like to get as close as possible that the FM8 plugin). It already sounds very interesting and the possibilities are amazing now but I think it's a shame to not have the possibility to get longer enveloppes in order to be able to make more textured sounds and atmospheric pad.
Code:
#include <Audio.h>
#include <Wire.h>
#include <SPI.h>
#include <SD.h>
#include <SerialFlash.h>
// GUItool: begin automatically generated code
AudioSynthNoiseWhite noise1; //xy=244.28564453125,229.99996948242188
AudioSynthNoiseWhite noise2; //xy=251.78570556640625,430.8927917480469
AudioSynthWaveform waveform1; //xy=252.85723876953125,191.42852783203125
AudioSynthNoiseWhite noise3; //xy=252.6785888671875,706.4286499023438
AudioSynthWaveform waveform2; //xy=261.9643249511719,392.6785583496094
AudioSynthWaveform waveform3; //xy=262.67857360839844,670.3571166992188
AudioSynthWaveformDc PitchEnvDepthOsc1; //xy=279.642822265625,85.71430969238281
AudioSynthWaveformDc PitchEnvDepthOsc3; //xy=289.8213806152344,562.7857666015625
AudioSynthWaveformDc PitchEnvDepthOsc2; //xy=291.5714111328125,289.9643249511719
AudioSynthWaveformDc PitchEnvDepthOsc4; //xy=297.0714111328125,847.0357666015625
AudioSynthNoiseWhite noise4; //xy=341.9642639160156,983.5714111328125
AudioSynthWaveform waveform4; //xy=348.0357142857143,946.7857142857142
AudioMixer4 mixerOSCtoOSC2; //xy=457.5714111328125,341.7143249511719
AudioMixer4 mixerOSCtoOSC1; //xy=461.4285583496094,137.1428985595703
AudioMixer4 mixerOSCtoOSC3; //xy=459.5714111328125,617.2857666015625
AudioMixer4 mixerOSCtoOSC4; //xy=468.3214111328125,895.0357666015625
AudioEffectEnvelope PitchEnvOsc3; //xy=470.23809814453125,561.9524230957031
AudioEffectEnvelope PitchEnvOsc2; //xy=471.5714111328125,289.7143249511719
AudioEffectEnvelope PitchEnvOsc1; //xy=474.28570556640625,85.71430969238281
AudioEffectEnvelope EnvNoise1; //xy=475.7142028808594,228.57138061523438
AudioEffectEnvelope EnvWave1; //xy=478.57147216796875,191.42855834960938
AudioEffectEnvelope EnvNoise3; //xy=480.1785888671875,707.1429443359375
AudioEffectEnvelope EnvWave3; //xy=480.892822265625,673.21435546875
AudioEffectEnvelope EnvWave2; //xy=482.8571472167969,392.8571472167969
AudioEffectEnvelope PitchEnvOsc4; //xy=481.3214111328125,847.0357666015625
AudioEffectEnvelope EnvNoise2; //xy=483.2142639160156,430.35711669921875
AudioEffectEnvelope EnvNoise4; //xy=490.53570556640625,982.5
AudioEffectEnvelope EnvWave4; //xy=490.8928527832031,946.7857055664062
AudioMixer4 mixerOSC2; //xy=650.4285278320312,347.857177734375
AudioMixer4 mixerOSC3; //xy=655.5714111328125,623.2857666015625
AudioMixer4 mixerOSC1; //xy=658.5712890625,144.28567504882812
AudioMixer4 mixerOSC4; //xy=660.3214111328125,901.0357666015625
AudioSynthWaveformSineModulated OSC3; //xy=795.5714111328125,623.2857666015625
AudioSynthWaveformSineModulated OSC4; //xy=798.3214111328125,901.0357666015625
AudioSynthWaveformSineModulated OSC2; //xy=802.5714111328125,349.7143249511719
AudioSynthWaveformSineModulated OSC1; //xy=815.7142944335938,144.28567504882812
AudioEffectEnvelope VolEnvOsc3; //xy=975.5714111328125,549.2857666015625
AudioEffectEnvelope VolEnvOsc2; //xy=980.5714111328125,286.7143249511719
AudioEffectEnvelope VolEnvOsc1; //xy=984.8571166992188,89.14286804199219
AudioEffectEnvelope VolEnvOsc4; //xy=988.3214111328125,867.0357666015625
AudioMixer4 mixerMASTER; //xy=1214,336.0000305175781
AudioOutputI2S i2s1; //xy=1497.2376708984375,341.3334045410156
AudioConnection patchCord1(noise1, EnvNoise1);
AudioConnection patchCord2(noise2, EnvNoise2);
AudioConnection patchCord3(waveform1, EnvWave1);
AudioConnection patchCord4(noise3, EnvNoise3);
AudioConnection patchCord5(waveform2, EnvWave2);
AudioConnection patchCord6(waveform3, EnvWave3);
AudioConnection patchCord7(PitchEnvDepthOsc1, PitchEnvOsc1);
AudioConnection patchCord8(PitchEnvDepthOsc3, PitchEnvOsc3);
AudioConnection patchCord9(PitchEnvDepthOsc2, PitchEnvOsc2);
AudioConnection patchCord10(PitchEnvDepthOsc4, PitchEnvOsc4);
AudioConnection patchCord11(noise4, EnvNoise4);
AudioConnection patchCord12(waveform4, EnvWave4);
AudioConnection patchCord13(mixerOSCtoOSC2, 0, mixerOSC2, 1);
AudioConnection patchCord14(mixerOSCtoOSC1, 0, mixerOSC1, 1);
AudioConnection patchCord15(mixerOSCtoOSC3, 0, mixerOSC3, 1);
AudioConnection patchCord16(mixerOSCtoOSC4, 0, mixerOSC4, 1);
AudioConnection patchCord17(PitchEnvOsc3, 0, mixerOSC3, 0);
AudioConnection patchCord18(PitchEnvOsc2, 0, mixerOSC2, 0);
AudioConnection patchCord19(PitchEnvOsc1, 0, mixerOSC1, 0);
AudioConnection patchCord20(EnvNoise1, 0, mixerOSC1, 3);
AudioConnection patchCord21(EnvWave1, 0, mixerOSC1, 2);
AudioConnection patchCord22(EnvNoise3, 0, mixerOSC3, 3);
AudioConnection patchCord23(EnvWave3, 0, mixerOSC3, 2);
AudioConnection patchCord24(EnvWave2, 0, mixerOSC2, 2);
AudioConnection patchCord25(PitchEnvOsc4, 0, mixerOSC4, 0);
AudioConnection patchCord26(EnvNoise2, 0, mixerOSC2, 3);
AudioConnection patchCord27(EnvNoise4, 0, mixerOSC4, 3);
AudioConnection patchCord28(EnvWave4, 0, mixerOSC4, 2);
AudioConnection patchCord29(mixerOSC2, OSC2);
AudioConnection patchCord30(mixerOSC3, OSC3);
AudioConnection patchCord31(mixerOSC1, OSC1);
AudioConnection patchCord32(mixerOSC4, OSC4);
AudioConnection patchCord33(OSC3, VolEnvOsc3);
AudioConnection patchCord34(OSC4, VolEnvOsc4);
AudioConnection patchCord35(OSC2, VolEnvOsc2);
AudioConnection patchCord36(OSC1, VolEnvOsc1);
AudioConnection patchCord37(VolEnvOsc3, 0, mixerMASTER, 2);
AudioConnection patchCord38(VolEnvOsc3, 0, mixerOSCtoOSC2, 2);
AudioConnection patchCord39(VolEnvOsc3, 0, mixerOSCtoOSC3, 2);
AudioConnection patchCord40(VolEnvOsc3, 0, mixerOSCtoOSC4, 2);
AudioConnection patchCord41(VolEnvOsc3, 0, mixerOSCtoOSC1, 2);
AudioConnection patchCord42(VolEnvOsc2, 0, mixerMASTER, 1);
AudioConnection patchCord43(VolEnvOsc2, 0, mixerOSCtoOSC2, 1);
AudioConnection patchCord44(VolEnvOsc2, 0, mixerOSCtoOSC3, 1);
AudioConnection patchCord45(VolEnvOsc2, 0, mixerOSCtoOSC4, 1);
AudioConnection patchCord46(VolEnvOsc2, 0, mixerOSCtoOSC1, 1);
AudioConnection patchCord47(VolEnvOsc1, 0, mixerMASTER, 0);
AudioConnection patchCord48(VolEnvOsc1, 0, mixerOSCtoOSC2, 0);
AudioConnection patchCord49(VolEnvOsc1, 0, mixerOSCtoOSC3, 0);
AudioConnection patchCord50(VolEnvOsc1, 0, mixerOSCtoOSC4, 0);
AudioConnection patchCord51(VolEnvOsc1, 0, mixerOSCtoOSC1, 0);
AudioConnection patchCord52(VolEnvOsc4, 0, mixerMASTER, 3);
AudioConnection patchCord53(VolEnvOsc4, 0, mixerOSCtoOSC2, 3);
AudioConnection patchCord54(VolEnvOsc4, 0, mixerOSCtoOSC3, 3);
AudioConnection patchCord55(VolEnvOsc4, 0, mixerOSCtoOSC4, 3);
AudioConnection patchCord56(VolEnvOsc4, 0, mixerOSCtoOSC1, 3);
AudioConnection patchCord57(mixerMASTER, 0, i2s1, 0);
AudioConnection patchCord58(mixerMASTER, 0, i2s1, 1);
AudioControlSGTL5000 sgtl5000_1; //xy=1493.2379150390625,396.00006103515625
// GUItool: end automatically generated code
I was wondering wether this option was possible (let's say for having about a 5-10 seconds long enveloppe) and if there was someone that tried this already ?
Any suggested improvment ?
Thanks a lot.