FroggestSpirit
Member
Hello, I'm new here. I've been messing around with some audio stuff on some boards like ESP32 and made a Pokemon music player, as well as a Nintendo DS music player. I wanted to port these over to Teensy 3.6, although I've been having some issues with the audio library. It's a bit different from what I'm used to, but I noticed that there was code to play audio from memory. Unfortunately, I could not find an example on this. My projects basically just wrote the audio to a buffer until it was full, and would be notified to fill it when more space was available, while the device would stream it. Is there an example that could do this on the teensy? I was thinking of using the DAC for a built in speaker, but using a separate processor board for the headphone output.