Code:
#include <Audio.h>
#include <Wire.h>
#include <SPI.h>
#include <SD.h>
#include <SerialFlash.h>
// GUItool: begin automatically generated code
AudioInputI2S i2s2; //xy=128,351
AudioSynthWaveformSine sine1; //xy=221,562
AudioMixer4 mixer1; //xy=282,369
AudioSynthWaveformSineModulated sine_fm1; //xy=409,553
AudioAnalyzePeak peak1; //xy=410,336
AudioEffectDelay delay1; //xy=603,418
AudioEffectFreeverb freeverb1; //xy=720,280
AudioMixer4 mixer2; //xy=918,300
AudioOutputI2S i2s1; //xy=1102,294
AudioOutputUSB usb1; //xy=1108,353
AudioConnection patchCord1(i2s2, 0, mixer1, 0);
AudioConnection patchCord2(i2s2, 1, mixer1, 1);
AudioConnection patchCord3(sine1, delay1);
AudioConnection patchCord4(mixer1, peak1);
AudioConnection patchCord5(sine_fm1, delay1);
AudioConnection patchCord6(delay1, 0, freeverb1, 0);
AudioConnection patchCord7(delay1, 0, mixer2, 1);
AudioConnection patchCord8(freeverb1, 0, mixer2, 0);
AudioConnection patchCord9(mixer2, 0, i2s1, 0);
AudioConnection patchCord10(mixer2, 0, i2s1, 1);
AudioConnection patchCord11(mixer2, 0, usb1, 0);
AudioConnection patchCord12(mixer2, 0, usb1, 1);
AudioControlSGTL5000 sgtl5000_1; //xy=136,157
// GUItool: end automatically generated code
I'd rather put it in a separate audioController.hpp file and use it in audioController.cpp as to organise my project well.