Queue synchronization?

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ereuter

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I've started playing around with building a quadrature sampler using the audio GUI. The idea is this:

Screenshot 2019-12-18 17.42.44.jpg

I would then calculate the angle between the real and imaginary values in the queues. However, this will only work if they are synchronized.

Would they be, assuming they are started (and subsequently freed) in consecutive instructions?
 
all audio objects are updated (processed) in the sequence they are declared with AudioConnection. So, queues should be synchron. What I do, is to check the availability of the last declared queue object connection, assuming all earlier declared objects are updated.
 
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