I am trying to use the LiquidCrystal lib for a 16x2 Display in a project within embedXcode. I see the Library in the Library folder of the teensy Resources. Opening the LiquidCrystal.cpp file, I read
// this file no longer used
So it gives me an error in my sample code when I write
LiquidCrystal lcd(30, 29, 26, 25, 24, 10);
as mentioned in Paul's example:
LiquidCrystal does not name any type.

Which lib should I use?