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What happens when AudioRecordQueue queue gets filled with blocks?
Assuming that we allocated some audio memory from AudioMemory(x), what happens when the audio queue (instance of AudioRecordQueue) gets filled completely with samples?
I dug into the library itself (https://github.com/PaulStoffregen/Au..._queue.cpp#L78) and found out the AudioRecordQueue::update()
method which if I am interpreting correctly, it is simply starting to fill with samples starting from the end of the queue. Am I correct regarding this?
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