emmanuel63
Well-known member
Hello,
I am using the noteFreq audio object to detect musical notes during a live flute performance. It works very well, but I am looking for a way to reduce latency to a minimum.
I have edited the analyse_notefreq.h to set the buffer size to 8. This reduces a lot the latency and this value is fine for analyzing the flute sound (no bass note).
But still it is not fast enough for live playing. Is there a way I could do a little better ?
I am using a teensy 3.6. Would it be faster with a teensy 4 ?
Thank you
Emmanuel
I am using the noteFreq audio object to detect musical notes during a live flute performance. It works very well, but I am looking for a way to reduce latency to a minimum.
I have edited the analyse_notefreq.h to set the buffer size to 8. This reduces a lot the latency and this value is fine for analyzing the flute sound (no bass note).
But still it is not fast enough for live playing. Is there a way I could do a little better ?
I am using a teensy 3.6. Would it be faster with a teensy 4 ?
Thank you
Emmanuel