I'm building a flight sim control panel (DCS) which incorporates rotary encoders, and I want the on-screen dial/knob rotation to mimic the rotation of the rotary encoder. A lot of the DCS key mapping allows for keypresses to increment a parameter up or down, such as cockpit instrument light brightness or heading indicator, using a rotary encoder each small step results in what the joystick controller recognises as a button depress. The result is for a knob on the game to turn one revolution you have to turn the rotary encoder about 20 revolutions. Is there a way I can get it to turn on 1:1 ratio?