I have a 16x32 RGB Matrix Display I bought at Adafruit and recently bought a Teensy 3.0. I used to have a Teensy 2++ a while back but was lost in my recent move. Its been a while since I have done any Arduino programming. I would like to convert the display to work with a Teensy 3.0 for speed and add more RGB Matrix displays (if that's possible).
Im a bit confused at the Teensy 3.0 pinout starting with GND and then 0,1,2,3... How do I identify this in my program.
The Arduino program is like this:
#include <Adafruit_GFX.h> //Core graphics library
#include <RGBmatrixPanel.h> // Hardware-specific library
#define CLK 8 // MUST be on PORTB !
#define LAT A3
#define OE 9
#define A A0
#define B A1
#define C A2
RGBmatrixPanel matrix(A, B, C, CLK, LAT, OE, false);
:
How do I identify the Teensy 3.0 pins for this?
Is there a pin 0 being GND, pin 1 is 0, etc.. ?
How do I identify other pins with dual purposes such as Digital pin 19 which is A5 and SCL and Touch?
Just a bit confusing for being out of it so long.
Thanks for your help.
Im a bit confused at the Teensy 3.0 pinout starting with GND and then 0,1,2,3... How do I identify this in my program.
The Arduino program is like this:
#include <Adafruit_GFX.h> //Core graphics library
#include <RGBmatrixPanel.h> // Hardware-specific library
#define CLK 8 // MUST be on PORTB !
#define LAT A3
#define OE 9
#define A A0
#define B A1
#define C A2
RGBmatrixPanel matrix(A, B, C, CLK, LAT, OE, false);
:
How do I identify the Teensy 3.0 pins for this?
Is there a pin 0 being GND, pin 1 is 0, etc.. ?
How do I identify other pins with dual purposes such as Digital pin 19 which is A5 and SCL and Touch?
Just a bit confusing for being out of it so long.
Thanks for your help.