Teensy 4.1 UDP and web server drop packets

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alex-arc

Active member
Hello
I am trying to receive UDP messages and run a web server at the same time using the new T4.1 and native ethernet
the server works fine but it drops a lot of udp messages.
udp also works fine by it self
any ideas?
 
I have now tried with 1.54-beta-3 (Arduino 1.8.13)
both only using the the included library of NativeEthernet and FNET or the newest from github
and i still have the same problem
here is the test code
Code:
#include <NativeEthernet.h>
#include <NativeEthernetUdp.h>


// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {
  0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED
};
IPAddress ip(192, 168, 1, 177);

unsigned int localPort = 8888;  

// buffers for receiving and sending data
char packetBuffer[UDP_TX_PACKET_MAX_SIZE];  // buffer to hold incoming packet,
char ReplyBuffer[] = "acknowledged";        // a string to send back

// An EthernetUDP instance to let us send and receive packets over UDP
EthernetUDP Udp;


// Initialize the Ethernet server library
// with the IP address and port you want to use
// (port 80 is default for HTTP):
EthernetServer server(80);

void setup() {
  

  // Open serial communications and wait for port to open:
  Serial.begin(9600);
  while (!Serial) {
    ; // wait for serial port to connect. Needed for native USB port only
  }
  Serial.println("Ethernet WebServer Example");

  // start the Ethernet connection and the server:
  Ethernet.begin(mac, ip);

  // Check for Ethernet hardware present
  if (Ethernet.hardwareStatus() == EthernetNoHardware) {
    Serial.println("Ethernet shield was not found.  Sorry, can't run without hardware. :(");
    while (true) {
      delay(1); // do nothing, no point running without Ethernet hardware
    }
  }
  if (Ethernet.linkStatus() == LinkOFF) {
    Serial.println("Ethernet cable is not connected.");
  }

  // start UDP
  Udp.begin(localPort);

  // start the server
  server.begin();
  Serial.print("server is at ");
  Serial.println(Ethernet.localIP());
}


void loop() {

 // if there's data available, read a packet
  int packetSize = Udp.parsePacket();
  if (packetSize) {
    Serial.print("Received packet of size ");
    Serial.println(packetSize);
    Serial.print("From ");
    IPAddress remote = Udp.remoteIP();
    for (int i=0; i < 4; i++) {
      Serial.print(remote[i], DEC);
      if (i < 3) {
        Serial.print(".");
      }
    }
    Serial.print(", port ");
    Serial.println(Udp.remotePort());

    // read the packet into packetBufffer
    Udp.read(packetBuffer, UDP_TX_PACKET_MAX_SIZE);
    Serial.println("Contents:");
    Serial.println(packetBuffer);

    // send a reply to the IP address and port that sent us the packet we received
    Udp.beginPacket(Udp.remoteIP(), Udp.remotePort());
    Udp.write(ReplyBuffer);
    Udp.endPacket();
  }

  
  // listen for incoming clients
  EthernetClient client = server.available();
  if (client) {
    Serial.println("new client");
    // an http request ends with a blank line
    boolean currentLineIsBlank = true;
    while (client.connected()) {
      if (client.available()) {
        char c = client.read();
        // if you've gotten to the end of the line (received a newline
        // character) and the line is blank, the http request has ended,
        // so you can send a reply
        if (c == '\n' && currentLineIsBlank) {
          // send a standard http response header
          client.println("HTTP/1.1 200 OK");
          client.println("Content-Type: text/html");
          client.println("Connection: close");  // the connection will be closed after completion of the response
          client.println("Refresh: 5");  // refresh the page automatically every 5 sec
          client.println();
          client.println("<!DOCTYPE HTML>");
          client.println("<html>");
          client.print("HEY ");
          client.println("<br />");
          client.println("</html>");
          break;
        }
        if (c == '\n') {
          // you're starting a new line
          currentLineIsBlank = true;
        } else if (c != '\r') {
          // you've gotten a character on the current line
          currentLineIsBlank = false;
        }
      }
    }
    // give the web browser time to receive the data
    delay(1);
    // close the connection:
    client.stop();
    Serial.println("client disconnected");
  }
}
it is just Ethernet examples WebServer and UDPStringSendRecive put together
 
This does appear to be a bug, so far I can verify the message is being received by FNET, but I haven’t pinpointed yet where it’s being lost and why.
 
Alrighty I found where the problem was happening, I was checking for an error in the wrong place so it was catching an exception from something else and dropping the packet as a result. I tested this with the webpage running for about 2000 packets and none of them were lost when I fixed the error compared to it being lost within 5-10 packets. Update is on GitHub.
 
I've updated to the latest NativeEthernet here, so it will be in the beta4 installer (probably later this week).
 
Thank you vjmuzik!
i also tested with about 25k packets while refreshing the web page and nothing droped :)
 
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