emmanuel63
Well-known member
Hello,
I have made a simple samples player. The samples are stored on a Teensy3.5 built-in SD card. Samples are not longer than 2 or 3 seconds. They are mono, 44 khz, 16 bits.
I have 8 AudioPlaySdWav objects. Response is fast and there is no problem to play up to 8 samples at the same time. The problem is that there is a small artefacts when a sample is triggered. There is a short clic at the very beginning of the sample. I can't get rid of these noises.
I tried to add delays and envelopes with short attack. It doesn't work.
I tried to read from the audioshield SD card slot. Surprise : no more clics! But data access from this slot is much slower and I have polyphony problems.
I tried to play with audioInterrupts with no success.
Even with basic codes with noting fancy, I have theses clics.
Any Idea ?
Emmanuel
I have made a simple samples player. The samples are stored on a Teensy3.5 built-in SD card. Samples are not longer than 2 or 3 seconds. They are mono, 44 khz, 16 bits.
I have 8 AudioPlaySdWav objects. Response is fast and there is no problem to play up to 8 samples at the same time. The problem is that there is a small artefacts when a sample is triggered. There is a short clic at the very beginning of the sample. I can't get rid of these noises.
I tried to add delays and envelopes with short attack. It doesn't work.
I tried to read from the audioshield SD card slot. Surprise : no more clics! But data access from this slot is much slower and I have polyphony problems.
I tried to play with audioInterrupts with no success.
Even with basic codes with noting fancy, I have theses clics.
Any Idea ?
Emmanuel