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Thread: Preferred Method to Submit Bugs?

  1. #1
    Junior Member
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    Mar 2021
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    Preferred Method to Submit Bugs?

    Hi,

    I am new to this group but am a professional software/hardware engineer. What is the preferred method to submit bugs and patches? Github issues and pull requests? I posted recently in the general discussion on some updates made to usb_audio, and I believe at least two of these are bugs. They can be seen just by printing the feedback value every second to the serial console in the current code. They are described in bold below.

    The links to the forked cores and Audio git repositories did not copy over:
    https://github.com/softerhardware/cores
    https://github.com/softerhardware/Audio

    Best Regards,

    Steve Haynal


    We are using the Teensy 4.0 as a morse code keyer for a software-defined amateur radio transceiver. Basically we connect a CW key to the Teensy 4.0, port (or some group members write new code for) a keyer program and then connect this to a Hermes-Lite 2.0 software-defined amateur radio transceiver. The Teensy 4.0 is attractive given the existing USB audio code and audio libraries. The receiver audio is sent to the Teensy 4.0 and then MIDI key signals are sent from the Teensy 4.0 back to the host. The important point is that when an operator presses the key, he or she should hear a tone with very low latency. The Teensy 4.0 provides this low latency key-to-ear path as well as mixing in the received audio at the same time. This project is already usable and working code can be found here and here.

    In implementing this project, we ended up rewriting portions of the USB audio code. We wanted to share this fork for feedback. Maybe there are better ways to achieve what we needed. Maybe others can benefit from the code. We forked cores and the Audio library. Here is a summary of our changes:

    ** 48kHz. For a better match to the audio from the radio, we switched to 48kHz. Search for USB_AUDIO_48KHZ in the code. The top-level defines are in usb_desc.h and AudioStream.h. (We'd like a single define if easily possible.) The 44.1kHz code still exists. This may be a helpful template for others wanting to implement a different sampling rate.

    ** At least on the Teensy 4.0, we saw that at startup the Audio graph, usb_audio and Audio buffer memory pool being ready all started at various times. This variation along with the line "if (f) feedback_accumulator += 3500;" caused the feedback_accumulator to be way off right after power on. This would cause overruns, underruns, clicks, until the feedback_accumulator settled, sometimes after tens of seconds. We bounded the valid range of the feedback_accumulator as well as added a 2 second delay before feedback_accumulator calculations start. See usb_audio.cpp.

    ** Once the feedback_accumulator settled, we still saw more oscillation in the feedback_accumulator than we liked. We implemented a feedback calculation based on the USB SOF interval. This separates the feedback_accumulator calculations from the actual input/output rates and is what is recommended by the USB standard. We also developed a second method which is still based on the actual incoming/outgoing rates but includes an additional term for dampening. See USB_AUDIO_FEEDBACK_SOF and USB_AUDIO_FEEDBACK_DL1YCF usb_audio.h.

    ** The changes to the feedback_accumulator worked well and we see no over/underrun after hours of operation on Linux and Mac. But the feedback had no effect on Windows. The Teensy 4.0 is a UAC 1 device operating at high speed and uses a 16.16 feedback value. It turns out that the default UAC 1 Windows 10 driver will operate at high speed but still expects 10.14 feedback. There is some discussion about that here. We switched to 10.14 feedback even at high speed to accommodate Windows. We tested on Mac and Linux and both also work with 10.14 feedback at high speed.

    ** Since we want low latency from key press to audio, we added a ring buffer of buffers to usb_audio.cpp. With this, we can reduce AUDIO_BLOCK_SAMPLES to 32 and even 16 and still have USB audio (at least host to Teensy has been tested) work. See USB_AUDIO_INPUT_BUFFERS in usb_audio.cpp.


    We would like to make some custom capes for the keyer application, or even use a RT101X or RT102X with the licensed Teensy bootloader. Does the bootloader already support RT101X/RT102X, or if not, would it be easy to add support?

    Best Regards,

    Steve Haynal
    Last edited by shaynal; 03-30-2021 at 05:53 AM. Reason: Links did not copy over

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