Hi all,
I'm looking for some guidance on my project. I'm building a sample player: playing wav files from SD card. Audio library has been amazing and a lot of elements is working smoothly. The only thing that worries me is a seemingly hard limit on the size of the samples loaded into memory. Currently I'm working with two PSRAM chips. My strategy is to play 2 longer samples (at a time) directly from the SD card and the rest from RAM.
Is there anything I can potentially do to give Teensy more memory to play samples from?
I've seen some devices claim to have "unlimited" sample memory (or limited by the size of the SD card) but I have no idea how something like this can be achieved.
I'm looking for some guidance on my project. I'm building a sample player: playing wav files from SD card. Audio library has been amazing and a lot of elements is working smoothly. The only thing that worries me is a seemingly hard limit on the size of the samples loaded into memory. Currently I'm working with two PSRAM chips. My strategy is to play 2 longer samples (at a time) directly from the SD card and the rest from RAM.
Is there anything I can potentially do to give Teensy more memory to play samples from?
I've seen some devices claim to have "unlimited" sample memory (or limited by the size of the SD card) but I have no idea how something like this can be achieved.