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    Gameboy Audio Engine

    I'm currently working on rewriting the Gameboy audio engine for Teensy's audio library. Right now it is incomplete, missing a few things such as pitch sweep, but I have recorded a video of Pokemon music playing on it. End goal is to make a GBS player for all gameboy soundtracks, but I'm having...
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    Audio Streaming from Memory

    Hello, I'm new here. I've been messing around with some audio stuff on some boards like ESP32 and made a Pokemon music player, as well as a Nintendo DS music player. I wanted to port these over to Teensy 3.6, although I've been having some issues with the audio library. It's a bit different from...
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