Recent content by DD4WH

  1. DD4WH

    Some WAV files not playing

    Oh, very nice! I did not know about your extension, good to know!
  2. DD4WH

    Some WAV files not playing

    WAV files have to be 44.1ksps sample rate. The audio library does not play files recorded at other sample rates.
  3. DD4WH

    Low-latency two-level partitioned convolution for the T4

    Try these IRs: https://github.com/bmillier/FFT-Convolution-Filter-Uniformly-partitioned/tree/master/Example
  4. DD4WH

    Low-latency two-level partitioned convolution for the T4

    Also, be sure that your IR uses minimum phase coefficients. Simply calculating linear phase coefficients works, but then the latency is still as long as the filter length/IR length. The whole trick of achieving low latency only works with minimal phase coefficients.
  5. DD4WH

    Floating-Point Audio Library Extension

    Thanks again, Bob for your efforts on FT8 Rx! I have now implemented it into Teensy Convolution SDR and it works very well: https://youtu.be/nKm-cLcOV94 Time can be synchronized by turning the encoder while in Time Set menu. This is totally sufficient, no need for GPS or internet server time...
  6. DD4WH

    Yet Another File Player (and recorder)

    Is there an upper limit to the Buffer size? I would like to use a large Buffer, because of the high latency of SD cards for recording.
  7. DD4WH

    Audio compressor

    There different types of compressor for you to test: https://github.com/chipaudette/OpenAudio_ArduinoLibrary
  8. DD4WH

    Teensy guestbook - No sound when play wav file on my computer

    Hmm, I cannot reproduce a problem in playing the WAV files recorded with my code, they play correctly and smoothly with different players on different devices. You may be right that the chunk lengths are inconsistent, but the files are playing and sound nice . . . As you claim in various...
  9. DD4WH

    Teensy 4.0 - based Audio Guestbook

    Hmm, I cannot reproduce a problem in playing the WAV files recorded with my code, they play correctly and smoothly with different players on different devices. You may be right that the chunk lengths are inconsistent (I am not a specialist in WAV headers), but the files are playing and sound...
  10. DD4WH

    Floating-Point Audio Library Extension

    Hi Bob, thanks for the motivation! :-) will try my very best, although time is quite limited at the moment. Yes, I totally agree, FT8 for emergency communication seems much more useful and interesting than semiautomatic collection of countries... Seems my message in the KeithSDR group was...
  11. DD4WH

    Floating-Point Audio Library Extension

    Bob, thanks a lot for your detailed answers! I will start my journey by building the original Charlie Hill pocket FT-8 and see how it works and how that deals with SNR. Have not yet looked too much into the code, though. OK, I was imprecise in my question on sample rate. I now understood how it...
  12. DD4WH

    Floating-Point Audio Library Extension

    after a restart of the Teensy, it seems the SNR readings are OK! = = = = = SYNC TIME 15 = = = = = FT8 Received TRansmissions, Noise Type=L 0 18:44:26 msg: CQ VU3FGJ MK65 dt=2.72 freq=1271 snr=-21 km=6606 az=104.2 1 18:44:26 msg: DM2DXA EB7DLN 73 dt=2.72 freq=2040 snr=-21 ft8_decode Time...
  13. DD4WH

    Floating-Point Audio Library Extension

    Mark & Bob, independently from our conversation, a few days ago I read about Farhans sbitx for the first time! Very exciting and also very interesting that the DSP-10 also follows a superhet approach. I read your DSP-10 papers many years ago (they are 24 years old now . . .) and had...
  14. DD4WH

    Floating-Point Audio Library Extension

    Just thinking loud: if I integrate the FT8 class as-is into the Teensy Convolution SDR, it would run all the time even if it is not used. And if the user increases the sample rate (I regularly use 256ksps), it could easily be too fast for the T4. Hmm, will think �� more.
  15. DD4WH

    Floating-Point Audio Library Extension

    Bob, tried today to receive and decode FT8 with your FT8Receive function. I use my Teensy Convolution SDR and a magnetic loop indoor antenna for reception and production of FT8 audio, and I feed the audio to another Teensy 4.0 with a PCM1808 ADC running your example code. Works perfectly...
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