#include <Audio.h>
#include <Wire.h>
#include <SPI.h>
#include <SD.h>
#include <SerialFlash.h>
// GUItool: begin automatically generated code
AudioInputAnalog adc1; //xy=193,57
AudioAnalyzeFFT1024 fft1024_1; //xy=461,75
AudioConnection patchCord1(adc1, fft1024_1);
// GUItool: end automatically generated code
void setup(){
}
void loop(){
}
Examples
File > Examples > Audio > HardwareTesting > PassThroughMono
File > Examples > Audio > Analysis > PeakMeterMono
File > Examples > Audio > Analysis > DialTone_7segment
File > Examples > OctoWS2811 > SpectrumAnalyzer
Notes
analogRead() must not be used, because AudioInputAnalog is regularly accessing the ADC hardware. If both access the hardware at the same moment, analogRead() can end up waiting forever, which effectively crashes your program.
A different pin may be used, but adding it as an parameter to the AudioInputAnalog object definition.
For example, to use pin A3:
[B]AudioInputAnalog adc1(A3);[/B]
void setup() {
[B]// Audio requires memory to work.[/B]
AudioMemory(12);
#include <Audio.h>
#include <Wire.h>
#include <SPI.h>
#include <SD.h>
#include <SerialFlash.h>
///////////////////////////////////
// copy the Design Tool code here
///////////////////////////////////
// GUItool: begin automatically generated code
AudioPlaySdWav playSdWav1; //xy=90,44
AudioPlayMemory playMem1; //xy=94,113
AudioSynthWaveform waveform1; //xy=104,170
AudioMixer4 mixer1; //xy=290,91
AudioAnalyzeFFT1024 fft1024_1; //xy=461,132
AudioOutputI2S i2s1; //xy=465,58
AudioConnection patchCord1(playSdWav1, 0, mixer1, 0);
AudioConnection patchCord2(playSdWav1, 1, mixer1, 1);
AudioConnection patchCord3(playMem1, 0, mixer1, 2);
AudioConnection patchCord4(waveform1, 0, mixer1, 3);
AudioConnection patchCord5(mixer1, 0, i2s1, 0);
AudioConnection patchCord6(mixer1, 0, i2s1, 1);
AudioConnection patchCord7(mixer1, fft1024_1);
AudioControlSGTL5000 sgtl5000_1; //xy=352,195
// GUItool: end automatically generated code
I just watched the relevant portion of the audio tutorial again, and scoured the prjc site for more info on the FFT direct from the ADC, and I don't see anything wrong with my code. The error makes it look like something can't be found in the .h file.
See Capture.PNG in #3No error details were provided. Cut and paste of text from the console would show what that was.
See Capture.PNG in #3
No, there were several threads absolut this... as with PWM,
this is still a missing part in the T4 Audiolib.
I would help with this, or add it, if I knew a way to clock it with 44.100kHz
#include <Audio.h>
// GUItool: begin automatically generated code
AudioInputAnalog adc1; //xy=197,73
AudioAnalyzeFFT1024 fft1024_1; //xy=361,47
AudioOutputI2S i2s1; //xy=378,99
AudioConnection patchCord1(adc1, 0, i2s1, 0);
AudioConnection patchCord2(adc1, 0, i2s1, 1);
AudioConnection patchCord3(adc1, fft1024_1);
AudioControlSGTL5000 sgtl5000_1; //xy=265,161
// GUItool: end automatically generated code
void setup() {
AudioMemory(30);
sgtl5000_1.enable();
sgtl5000_1.volume(0.5);
while (!Serial) ; // wait for Arduino Serial Monitor
Serial.println("FFT test");
}
void loop() {
if (fft1024_1.available()) {
for (int i=0; i < 20; i++) { // print the first 20 bins
Serial.print(fft1024_1.read(i), 3);
Serial.print(" ");
}
Serial.println();
}
}
Here is a program which will run on Teensy 4.0 using 1.52-beta4 and gives you FFT of an audio signal on analog pin A2.
Code:#include <Audio.h> // GUItool: begin automatically generated code AudioInputAnalog adc1; //xy=197,73 AudioAnalyzeFFT1024 fft1024_1; //xy=361,47 AudioOutputI2S i2s1; //xy=378,99 AudioConnection patchCord1(adc1, 0, i2s1, 0); AudioConnection patchCord2(adc1, 0, i2s1, 1); AudioConnection patchCord3(adc1, fft1024_1); AudioControlSGTL5000 sgtl5000_1; //xy=265,161 // GUItool: end automatically generated code void setup() { AudioMemory(30); sgtl5000_1.enable(); sgtl5000_1.volume(0.5); while (!Serial) ; // wait for Arduino Serial Monitor Serial.println("FFT test"); } void loop() { if (fft1024_1.available()) { for (int i=0; i < 20; i++) { // print the first 20 bins Serial.print(fft1024_1.read(i), 3); Serial.print(" "); } Serial.println(); } }
This will work without the audio shield present, but I2S output (or any other I/O object that causes the library to update) is currently required. Future versions will remove this requirement. Please understand this ADC audio code is very new and still has many minor issues. But at least you can see we're making progress towards ADC input for audio.
One of those many minor issues is the level. A full scale waveform on the ADC pin does not yet map to a full scale signal coming into the audio library. Removal of DC offset also isn't working well yet.
"T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\SD\\fat_t3.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\SD\\file_t3.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\SD\\init_t3.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\SD\\utility\\NXP_SDHC.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\SD\\utility\\Sd2Card.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\SD\\utility\\SdFile.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\SD\\utility\\SdVolume.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\SerialFlash\\SerialFlashChip.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\SerialFlash\\SerialFlashDirectory.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\Wire\\Wire.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\Wire\\WireIMXRT.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\Wire\\WireKinetis.cpp.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino\\libraries\\Wire\\utility\\twi.c.o" "T:\\TEMP\\arduino_build_AnalogFFT.ino/core\\core.a" "-LT:\\TEMP\\arduino_build_AnalogFFT.ino" -larm_cortexM4lf_math -lm
T:\TEMP\arduino_build_AnalogFFT.ino\sketch\AnalogFFT.ino.cpp.o: In function `AudioInputAnalog::AudioInputAnalog(unsigned char)':
T:\arduino-1.8.12\hardware\teensy\avr\libraries\Audio/input_adc.h:38: undefined reference to `AudioInputAnalog::init(unsigned char)'
T:\TEMP\arduino_build_AnalogFFT.ino\sketch\AnalogFFT.ino.cpp.o: In function `AudioStream::AudioStream(unsigned char, audio_block_struct**)':
T:\arduino-1.8.12\hardware\teensy\avr\cores\teensy3/AudioStream.h:138: undefined reference to `vtable for AudioInputAnalog'
collect2.exe: error: ld returned 1 exit status
"Audio input needs to connect to pin 16 (A2). The signal range is 0 to 1.2V." - according to that GUI Tool text.
To run the above sketch "Part_3_02_Fourier_Transform.ino" these lines needed to be added - a SD card on the audio board with PJRC file "SDTEST1.WAV" present
So long as the signal is in the correct voltage range, 0..Vcc (otherwise you'll risk frying the chip - the suggested interface circuit in theHello dear defragster / dear forum members,
I have a few questions regarding the FFT Example:
Above you said that audio input needs to be connected to pin 16...so does that mean that if I'm connecting a device like e.g. a little Synthesizer to pin 16 the serial monitor / plotter will show me the spectrum of that signal?
Any signal you can get into the audio lib system can be processed however you like with any object. Internally its 44.1kSPS and 16 bit signedSo are different data types possible then? What I mean: Can I only get the FFT of an wav2sketch sampled .WAV signal? Or also as an analog signal like a synth coming into pin16? Or could I directly send an .WAV into the code without converting it before? What format(s) is / are needed for the FFT?
That's up to your coding I think - scan the fft bins and find the greatest... BTW its not necessarily true that the fundamental has theFurthermore: Does somebody know on how to find the highest peak in the resulting spectrum? So e.g. if I'm playing an A (440Hz) on my piano, the fundamental of f = 440 Hz should be the loudest in that signal - but how loud is it? Everything coming from the "Part_3_02_Fourier_Transform" - Code is very numerical, I can't really translate those values / LED-pictures to an actual dB-value...any ideas how to transform the values coming out of that "Part_3_02_Fourier_Transform" - Code into some more audio-relatable data like decibel?
Thanks a lot for this thread and your help guys
With kind regards,
Mala
So long as the signal is in the correct voltage range, 0..Vcc (otherwise you'll risk frying the chip - the suggested interface circuit in the
docs for adc input doesn't seem to feature any protection alas - at the very least its wise to use series resistor and schottky clamps if
the voltage source is from an external piece of equipment)
That's up to your coding I think - scan the fft bins and find the greatest... BTW its not necessarily true that the fundamental has the
highest amplitude in a musical note, though often the case. To pick the dominant tone there are much better algorithms than picking
the highest peak in the FFT, for instance cepstrum analysis is used for speech decoding as its more reliable. For this sort of task
I'd recommend looking around for existing libraries and projects.
filtering envelope imposed by the throat/mouth cavity, which doesn't change in frequency with the
note, but can change in character with mouth/tongue/soft-palette position (vowel sounds are principally due to this part).
// Left button starts playing a new song
.
.
// Middle button plays Guitar sample
.
.
// Right button plays a pure sine wave tone
If (f0_new >= f0_old + 5 || f0_new <= f0_old - 5)
if (f0_new >= f0_old + 5 && f0_new <= f0_old - 5)
You need to install the three buttons to use the complete example code. By default it uses SDTEST1.WAV as the audio input to the FFT. Each of the three buttons selects a different input.
and BTW.
This:
would always be true. It should be this:Code:If (f0_new >= f0_old + 5 || f0_new <= f0_old - 5)
Code:if (f0_new >= f0_old + 5 && f0_new <= f0_old - 5)
Pete
If (f0_new >= f0_old + 5 || f0_new <= f0_old - 5)
You're absolutely right. I misread it. Sorry.I'm not sure about that
Here is a program which will run on Teensy 4.0 using 1.52-beta4 and gives you FFT of an audio signal on analog pin A2.
Code:#include <Audio.h> // GUItool: begin automatically generated code AudioInputAnalog adc1; //xy=197,73 AudioAnalyzeFFT1024 fft1024_1; //xy=361,47 AudioOutputI2S i2s1; //xy=378,99 AudioConnection patchCord1(adc1, 0, i2s1, 0); AudioConnection patchCord2(adc1, 0, i2s1, 1); AudioConnection patchCord3(adc1, fft1024_1); AudioControlSGTL5000 sgtl5000_1; //xy=265,161 // GUItool: end automatically generated code void setup() { AudioMemory(30); sgtl5000_1.enable(); sgtl5000_1.volume(0.5); while (!Serial) ; // wait for Arduino Serial Monitor Serial.println("FFT test"); } void loop() { if (fft1024_1.available()) { for (int i=0; i < 20; i++) { // print the first 20 bins Serial.print(fft1024_1.read(i), 3); Serial.print(" "); } Serial.println(); } }
This will work without the audio shield present, but I2S output (or any other I/O object that causes the library to update) is currently required. Future versions will remove this requirement. Please understand this ADC audio code is very new and still has many minor issues. But at least you can see we're making progress towards ADC input for audio.
One of those many minor issues is the level. A full scale waveform on the ADC pin does not yet map to a full scale signal coming into the audio library. Removal of DC offset also isn't working well yet.
for (int i=0; i < 20; i++)