Davidelvig
Well-known member
There are so many examples of synths in this forum!
I'm browsing with gratitude and bewilderment.
I've built some simple sketches with the GUI tool to good effect.
Now I'd like to build a good sounding one as a first synth for a wind controller.
I can build a great sounding synth in MonoPoly with only :
- a correctly pitched sawtooth wave
- a low-pass filter with "volume" represented as an increase in cutoff frequency
- a little reverb
- a litte chorus
Below is the general structure (modeling the signal flow in Korg's MonoPoly).
I'd welcome comments on my assumptions and questions here:
I'm browsing with gratitude and bewilderment.
I've built some simple sketches with the GUI tool to good effect.
Now I'd like to build a good sounding one as a first synth for a wind controller.
I can build a great sounding synth in MonoPoly with only :
- a correctly pitched sawtooth wave
- a low-pass filter with "volume" represented as an increase in cutoff frequency
- a little reverb
- a litte chorus
Below is the general structure (modeling the signal flow in Korg's MonoPoly).
I'd welcome comments on my assumptions and questions here:
- I'll control the frequencies of the Waveforms based on MIDI Note On, pitch bend and portamento in code.
- I'll control the mixers with code
- I'll adjust the cutoff frequency and resonance of the "filter" based on one of the MIDI Expression CCs
- Question: which of the 4 filter options would you recommend I start with to implement a low-pass filter from 0Hz to 20kHz, and allow adding resonance, where the cutoff and resonance are controlled my code
- Question: Are effects typically done in parallel or series? I expect either could apply, but how best to start?
- Question: Does the general flow make sense? Signal -> Filter(s) -> Effects -> Output
- Last Question: What am I missing at a high level?